September 1–4, 2026
The all-new DECLASSIFIED server is live, alongside expanded events, Discord games, community tools, gameplay fixes and launch preparation across Eroded Networks.
Launched Eroded Networks’s DECLASSIFIED
Our new BO2 Zombies server is live with a nine-map DLC5 rotation: Nacht der Untoten, Verrückt, Shi No Numa, Der Riese, Kino der Toten, Five, Ascension, Shangri-La and Moon. Connect at 103.152.197.155:4981.
Open linkAdded Origins Zombie Blood for members
On Origins, eligible members can use .powerup 5 for the normal 30-second Zombie Blood effect. Other maps retain choices 1–4, existing prices and limits remain unchanged, and failed delivery does not charge the player.
Introduced the EN Jukebox
The new paid music queue lets players browse songs, buy a selection with Server Cash, see what is playing and view the queue. Purchases are protected so a song that never starts is refunded.
Added member-to-member currency transfers
Linked community members can securely send credits or Server Cash to one another through Discord, with clear balance, recipient and account-linking checks.
Expanded Discord economy games
Members can now play coinflip, slots, dice, European roulette and improved blackjack with corrected payouts, safe balance handling and automatic refunds when a game cannot complete.
Added friendly and wagered PvP games
Coinflip now supports quick bot games, friendly member challenges and wagered challenges with explicit accept or decline controls. PvP blackjack adds private hands, public results and safe transfers only when a winner exists.
Added native multi-question polls
Event Managers and senior staff can create up to ten numbered Discord polls in one command, with 2–10 answers per question, flexible durations and an option to end an individual poll early.
Added one-click event presets
Event Managers can build more than twenty ready-to-edit event formats with suitable games, maps, timing, banner choices and publishing defaults already prepared.
Expanded the event rule library
Events can now use First Room, Box Weapons Only, One Perk, Starting Weapon Only, Melee Only, Three Strikes, No Perks, Pistols Only, Wall Weapons Only, No Downs and other supported challenge formats.
Added automatic podium rewards
Winner, runner-up and third-place prizes can include credits, Server Cash, XP and Mystery Boxes. Linked winners are paid once automatically, while unlinked results are held safely for review.
Turned DECLASSIFIED into an EN custom build
The project is now Eroded Networks’s DECLASSIFIED, authored by Soda_toucher03, with EN-owned gameplay work and a foundation that can keep growing beyond the original beta.
Open linkExpanded the BO2 music catalogue
BO2 received a broader catalogue across its Zombies maps, including the genuine Easter egg songs where supported and standard-map selections for servers that previously had no jukebox tracks.
Made the command system easier and more fun
Help output is shorter and better organised, coinflip responses have more personality, and staff callouts now provide clearer ticket guidance without handing unrelated moderation powers to helpers.
Added Community Helper ticket coverage
Community Helpers are now recognised as a support-focused staff tier for ticket access and community assistance, without receiving moderation or administrative escalation.
Expanded multi-game event leaderboards
Events can span multiple games and maps while rankings show the game, map, round, kills, retries, attempts and time. Only linked community accounts can enter ranked results.
Strengthened live event activation
Events activate when the first human player arrives, protect against conflicting overlaps and support custom telemetry and live ranking updates throughout eligible matches.
Made event drafts safer to prepare
Incomplete event drafts can be saved with sensible defaults and clearer guidance. Publishing still requires a valid schedule, preventing unfinished details from accidentally going public.
Rebalanced the August community awards
The August results were recalculated with a more balanced mix of XP, Server Cash, playtime, kills, achievements, first-place contention and verified unique invites. Legitimate earnings are no longer reduced by withdrawals or recycled deposits.
Aligned AU and EU gameplay features
Current gameplay, economy and event behaviour is now more consistent between the AU and EU BO1, BO2 and World at War servers, including restored tracking for the modded World at War experience.
Prepared EN AU 5X One Grid for launch
The Rust server received EN branding, cleaner Discord status updates and corrected join-and-leave identification ahead of its September 5 launch at 8:00 PM Brisbane time.
Improved DECLASSIFIED match stability
Empty lobbies no longer keep spawning zombies, Nova Crawlers use fair fixed damage with a short explosion warning, and incompatible client overrides were removed to reduce loading crashes while preserving the server-side experience.
Restored Moon gravity and the astronaut
Moon now keeps its original low-gravity sprint float, returns players to normal gravity in Area 51 and pressurised rooms, and allows the astronaut to appear from the opening rounds.
Enforced First Room events consistently
First Room doors stay locked across BO1, BO2 and World at War. Bypassing the restriction invalidates the full run, and a compact in-game HUD keeps the rules visible without covering gameplay.
Improved World at War event tracking
World at War spawn telemetry and multi-game result separation were repaired, allowing event leaderboards to show accurate game-and-map rows instead of combining unrelated runs.
Improved high-player TranZit stability
Zombie cleanup is now staggered and active AI is controlled more carefully in busy matches, reducing script exhaustion without cutting the intended round totals.
Increased long-session script reliability
Leaderboard, perk, purchase and event-HUD references now release cleanly after use, giving BO2 servers more headroom during extended matches and repeated purchases.
Fixed the World at War Wunderwaffe health bug
Wunderwaffe self-splash no longer permanently removes a player’s maximum health or Juggernog benefit, and the correction applies across every World at War Zombies map.
Restored BO1 and World at War stability
The affected AU and EU BO1 and World at War servers were recovered from process hitches and returned online, with healthy map starts and normal player connectivity.
Retired the unused Duel system
The two Duel Arena servers and their website features, profiles, leaderboards and status entries have been removed so attention can stay on active community experiences. The separate Discord coinflip game remains available.
Downloads now arrive one map at a time
You can start playing without waiting for the entire roughly 9 GB collection. On a first rotation to a map you do not yet have, the game may disconnect or close while content is added. Restart the game and rejoin; this may repeat once for each new map.
Open linkCustom EN cosmetics are in development
We are building custom skin packs for EN servers, including Mystery Box cosmetics that players will be able to equip in game. Existing assets can be reskinned through the new content pipeline, with broader cosmetic support planned over time.