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Eroded Networks · Update Feed

Changelog

Clean patch notes, fixes, improvements, feature releases, and server-specific updates across the Eroded Networks platform.

23published groups
302visible changes
23matching releases
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Showing releases 1–6 of 23
Network Latest release

September 29, 2026

Ghosts Extinction, BOIII Zombies, cross-game systems, economy, records, events and stability

40changes Open release
Feature 15 items
Discord Bot

More community economy games

Added member transfers, improved coinflip, slots, dice, roulette, blackjack and friendly or wagered PvP challenges with safe settlement and refunds.

Website

Bigger multi-game events

Expanded event presets, challenge rules, linked-only rankings, live multi-game leaderboards and automatic duplicate-safe podium rewards.

Network / General

EN Jukebox expansion

Expanded the paid music queue and BO2 catalogue where each game exposes safe, supported game-owned audio aliases, with refunds when playback cannot start.

Black Ops 2

Eroded Networks DECLASSIFIED

Launched the BO2 DECLASSIFIED experience with a nine-map rotation, its own records, map voting, staged downloads and match-recording category.

Network / General

Ghosts HUD and map voting

Added Extinction match information and end-game voting across Point of Contact, Nightfall, Mayday, Awakening and Exodus.

Website

Hive-based Extinction records

Ghosts statistics, records and leaderboards measure completed hives instead of pretending Extinction uses Zombies rounds.

Network / General

Ghosts Extinction progression

Added shared ranks, bank, Server Cash, VIP lookup, achievements, event rewards and inventory entitlements to the Extinction server.

Website

BOIII record rewards and announcements

Genuine record improvements now produce the established Zombies record card and duplicate-safe cash, XP, achievement and Contender progression.

Website

BOIII leaderboards and records

Added linked-account-only rankings, per-map records, Eroded-account deduplication and kill-based tie-breaking when players reach the same round.

Network / General

Compact BOIII match HUD

Added friendly map name, current round, map time, previous-round time, zombies remaining, high round and current record holder in one consistent top-right HUD.

Network / General

Full BOIII command set

Added .bal, .d, .w, .wd, .afk, .spawn, .lock, linking and leaderboard sync using familiar Eroded command conventions.

Network / General

Shared bank, ranks and progression

BOIII and Ghosts now use the same Server Cash, bank, XP, levels, prestige, membership and event-boost systems as the established Eroded services.

Network / General

BOIII and Ghosts account linking

The existing .link CODE flow now accepts server-authenticated BOIII and Ghosts identities. Players never enter or select their own GUID or XUID.

Network / General

Three BOIII Zombies servers are live

Launched two vanilla BOIII Zombies servers plus a separate curated modded server, with official maps and selected Workshop experiences.

Network / General

Ghosts Extinction joined Eroded Networks

Launched all five official Extinction maps with public browser registration, server-authenticated identities and native integration into the existing Eroded ecosystem.

Improved 11 items
Network / General

Production storage headroom restored

Removed verified duplicate build data, disposable validation environments and unused staging payloads, leaving roughly 197 GiB free without touching live volumes or rollback backups.

Network / General

Better crash evidence and circuit breakers

Pre-recovery diagnostics, cooldowns, correlated-failure protection and node-wide restart limits make recovery safer and future faults easier to diagnose.

Network / General

Eight-minute stability recovery

Game health monitoring now requires a sustained eight-minute failure, final probes and an unchanged container generation before Wings can recover an opted-in wedged process.

Website

Website and Discord identity cleanup

Improved website-to-Discord linking, reward visibility, membership grants and account-level deduplication on event and Zombies leaderboards.

Black Ops 1

BO1 gameplay systems expanded

Improved BO1 banking, AFK, party locking, late spawn, map voting, HUD, Mystery Box sharing, member perks, power-ups and leaderboard reliability.

Network / General

IW4MAdmin coverage expanded

BOIII and Ghosts were added to the existing RCON, log and administration tooling without replacing support for BO1, BO2 or World at War.

Network / General

Safer BOIII match transitions

Session boundaries, same-map restarts, bridge queues and transition ownership were tightened so old commands and delayed acknowledgements cannot leak into a new match.

Network / General

BOIII death-screen map voting

Three authenticated map choices appear at the correct end-game stage with consistent sizing, replaceable ballots and existing membership vote weight.

Discord Bot

Discord .link support expanded

The Discord bot now uses the established .link prefix flow across the supported CB and Eroded game catalogue.

Website

One account across more game clients

Eroded accounts can now safely own Plutonium, CB Launcher, BOIII XUID and IW6 GUID identities without replacing or breaking existing game links.

Network / General

Workshop-first custom map delivery

BOIII custom maps now advertise their Workshop content for compatible CB and Ezz download paths instead of relying on long, fragile FastDL transfers.

Fixed 12 items
Network / General

Production image registry restored

Restored the local immutable image registry and verified clean pulls for the production game-server images used by recovery and deployment.

Black Ops 1

BO1 servers recovered and protected

The final fleet review found separate live-but-wedged BO1 Official and BO1 Modded processes, captured evidence, recovered each server after the full guard window and enrolled both in the eight-minute policy.

World at War

World at War gameplay corrections

Fixed Wunderwaffe maximum-health loss, event tracking, achievement HUD behaviour and multi-map leaderboard submissions.

Black Ops 2

BO2 Reimagined revive and drone fixes

Corrected Who’s Who and Quick Revive conflicts and bounded the Origins Maxis Drone weapon transition so missed engine notifications cannot permanently lock movement.

Black Ops 2

Long-session BO2 stability

Improved high-player TranZit cleanup and released leaderboard, perk, purchase and event references more reliably during extended matches.

Website

Accurate BOIII and Ghosts player counts

Website cards, Discord presence and network counters now use the authenticated human roster, avoiding stale lobby totals and excluding bots.

Network / General

Fresh Ghosts sessions start cleanly

New lobbies no longer inherit active enemies or stale progression from a player who left the previous session.

Network / General

Unstable modded combinations quarantined

The Giant remains available on vanilla BOIII but is excluded from the persistent modded usermaps runtime after repeated navigation-related hangs.

Website

Real names replace generic Player rows

BOIII telemetry now resolves the authenticated roster name and linked Eroded profile instead of leaving records under a generic Player identity.

Network / General

BOIII party locks now enforce access

Party locking now blocks new joins correctly instead of only displaying a successful lock message.

Network / General

Safe late-join spawning

The BOIII late-spawn command is limited to players who joined the active match late. Players who already played and died cannot use it to bypass death.

Website

Duplicate-safe economy settlement

Durable idempotency, reconciliation and retry escalation prevent repeated API delivery from duplicating bank credits, withdrawals, rewards or record payouts.

Note 2 items
Network / General

Custom-map stability remains monitored

Known failure paths are quarantined and guarded, but closed-source engine hangs and third-party Workshop maps remain monitored rather than being claimed as permanently solved.

Network / General

Compatibility and recording notes

BOIII Workshop delivery depends on client support. BOIII and IW6 do not currently expose trustworthy native playable demos, so server-audited stats are not mislabelled as recordings.

Network

September 19–29, 2026

Changes staged from completed AdminHub work. Review before publishing.

7changes Open release
Improved 7 items
Black Ops 1

BO1 Banking

Completed the planned game server work.

Website

Events

Completed the planned website work.

Website

Events

Completed the planned website work.

Website

Multiple names on event leaderboards

Completed the planned website work.

Black Ops 2

Lock servers

Completed the planned game server work.

Website

fix website to discord linking

Completed the planned website work.

Black Ops 2

Unstable server connection

Completed the planned game server work.

Network

September 5–19, 2026

Changes staged from completed AdminHub work. Review before publishing.

14changes Open release
Improved 7 items
Rust

no clip issue

Completed the planned game server work.

Black Ops 1

afk 5 min

Completed the planned game server work.

Network / General

[P2] Validate Leaderboard and Lockout Edge Cases

Completed the planned game addon work.

  • Confirm transient connection grace does not affect Zombie scalingCompleted as part of [P2] Validate Leaderboard and Lockout Edge Cases.
  • Complete prolonged and high-round BO2 lockout testingCompleted as part of [P2] Validate Leaderboard and Lockout Edge Cases.
  • Test BO2 and WaW late joining during a locked roundCompleted as part of [P2] Validate Leaderboard and Lockout Edge Cases.
  • Complete WaW real-player leaderboard testingCompleted as part of [P2] Validate Leaderboard and Lockout Edge Cases.
  • Test WaW disconnect behaviour, multi-map submissions and high-round submissionsCompleted as part of [P2] Validate Leaderboard and Lockout Edge Cases.
  • Confirm both BO2 Official profiles have loaded the latest scripts after a natural map transitionCompleted as part of [P2] Validate Leaderboard and Lockout Edge Cases.
Network / General

[P1] Complete Live WaW Timer and Achievement HUD Verification

Completed the planned game addon work.

  • Trigger a real achievement unlockCompleted as part of [P1] Complete Live WaW Timer and Achievement HUD Verification.
  • Check the achievement HUD at common resolutions and aspect ratiosCompleted as part of [P1] Complete Live WaW Timer and Achievement HUD Verification.
  • Confirm queued achievements display correctlyCompleted as part of [P1] Complete Live WaW Timer and Achievement HUD Verification.
  • Confirm the HUD does not obstruct gameplayCompleted as part of [P1] Complete Live WaW Timer and Achievement HUD Verification.
Network / General

[P0] Rotate and Isolate Production Server Credentials

Completed the planned general work.

  • Rotate the Rust integration credential currently visible in process argumentsCompleted as part of [P0] Rotate and Isolate Production Server Credentials.
  • Move the Rust credential into protected non-command-line secret deliveryCompleted as part of [P0] Rotate and Isolate Production Server Credentials.
  • Rotate the exposed BO2 Official legacy credential once the profile is emptyCompleted as part of [P0] Rotate and Isolate Production Server Credentials.
  • Verify every production game server uses its own scoped credentialCompleted as part of [P0] Rotate and Isolate Production Server Credentials.
  • Confirm replacement secrets do not appear in process listings or public logsCompleted as part of [P0] Rotate and Isolate Production Server Credentials.
Network / General

[Deferred] Verify and Enable Map Exploit Zones

Completed the planned game addon work.

  • Verify real exploit coordinatesCompleted as part of [Deferred] Verify and Enable Map Exploit Zones.
  • Verify safe return locationsCompleted as part of [Deferred] Verify and Enable Map Exploit Zones.
  • Enable only independently verified punitive map zonesCompleted as part of [Deferred] Verify and Enable Map Exploit Zones.
Website

Event Leaderboards not working

Completed the planned website work.

Fixed 7 items
Website

donating for other people

Completed the planned website work.

Website

Donated VIP+

Completed the planned website work.

Website

Players cant see rewards on website reward list

Completed the planned website work.

Website

any cash double it automatically when users take money out and depo

Completed the planned website work.

World at War

Verruckt-v0.75 Error

Completed the planned game server work.

World at War

FastDL

Completed the planned game server work.

World at War

FastDL Error

Completed the planned game server work.

Network

September 4–5, 2026

Focused DECLASSIFIED gameplay and recording repairs, dedicated records, and tonight’s EN AU 5X One Grid Rust launch.

6changes Open release
Feature 1 item
Rust

EN AU 5X One Grid launches tonight

The Australian 5X One Grid Rust server opens September 5 at 8:00 PM AEST with four-player teams, three-day wipes, custom one-grid maps and a $50 AUD grand-opening competition. Connect at 103.152.197.155:28015.

Open link
Improved 1 item
Black Ops 2

Expanded DECLASSIFIED map voting and records

Map voting now recognises and launches all nine DECLASSIFIED maps with readable names, while the website gives DECLASSIFIED its own leaderboard category instead of mixing its records into standard BO2.

Open link
Fixed 4 items
Black Ops 2

Fixed stale Ascension perk icons

Ascension now reconciles stale Juggernog and Stamin-Up HUD states with the perks a player actually owns, including after monkey attacks and revives, without granting perks or changing health. The correction loads on the next Ascension map start; live monkey-round validation continues.

Open link
Black Ops 2

Isolated special enemies from the zombie movement workaround

The measured movement compatibility flag is now limited to ordinary zombies on Nacht der Untoten, Verrückt and Call of the Dead. Ascension monkeys and other special enemies are no longer modified, reducing the risk of stuck final enemies while gameplay validation continues.

Open link
Black Ops 2

Restored missing Nova Crawler kill points

Kino, Five and Moon now restore the normal kill award only when a Nova Crawler’s custom knife or explosive death skipped it. Standard bonuses, Double Points and team scoring are preserved without double-paying successful stock awards.

Open link
Black Ops 2

Restored DECLASSIFIED match recordings

The replay collector now accepts DECLASSIFIED server recordings, 52 existing demos were backfilled, and new eligible sessions can appear in the website Match Recordings archive.

Open link
Network

September 1–4, 2026

The all-new DECLASSIFIED server is live, alongside expanded events, Discord games, community tools, gameplay fixes and launch preparation across Eroded Networks.

31changes Open release
Feature 10 items
Black Ops 2

Launched Eroded Networks’s DECLASSIFIED

Our new BO2 Zombies server is live with a nine-map DLC5 rotation: Nacht der Untoten, Verrückt, Shi No Numa, Der Riese, Kino der Toten, Five, Ascension, Shangri-La and Moon. Connect at 103.152.197.155:4981.

Open link
Black Ops 2

Added Origins Zombie Blood for members

On Origins, eligible members can use .powerup 5 for the normal 30-second Zombie Blood effect. Other maps retain choices 1–4, existing prices and limits remain unchanged, and failed delivery does not charge the player.

Network / General

Introduced the EN Jukebox

The new paid music queue lets players browse songs, buy a selection with Server Cash, see what is playing and view the queue. Purchases are protected so a song that never starts is refunded.

Discord Bot

Added member-to-member currency transfers

Linked community members can securely send credits or Server Cash to one another through Discord, with clear balance, recipient and account-linking checks.

Discord Bot

Expanded Discord economy games

Members can now play coinflip, slots, dice, European roulette and improved blackjack with corrected payouts, safe balance handling and automatic refunds when a game cannot complete.

Discord Bot

Added friendly and wagered PvP games

Coinflip now supports quick bot games, friendly member challenges and wagered challenges with explicit accept or decline controls. PvP blackjack adds private hands, public results and safe transfers only when a winner exists.

Discord Bot

Added native multi-question polls

Event Managers and senior staff can create up to ten numbered Discord polls in one command, with 2–10 answers per question, flexible durations and an option to end an individual poll early.

Website

Added one-click event presets

Event Managers can build more than twenty ready-to-edit event formats with suitable games, maps, timing, banner choices and publishing defaults already prepared.

Network / General

Expanded the event rule library

Events can now use First Room, Box Weapons Only, One Perk, Starting Weapon Only, Melee Only, Three Strikes, No Perks, Pistols Only, Wall Weapons Only, No Downs and other supported challenge formats.

Website

Added automatic podium rewards

Winner, runner-up and third-place prizes can include credits, Server Cash, XP and Mystery Boxes. Linked winners are paid once automatically, while unlinked results are held safely for review.

Improved 10 items
Black Ops 2

Turned DECLASSIFIED into an EN custom build

The project is now Eroded Networks’s DECLASSIFIED, authored by Soda_toucher03, with EN-owned gameplay work and a foundation that can keep growing beyond the original beta.

Open link
Black Ops 2

Expanded the BO2 music catalogue

BO2 received a broader catalogue across its Zombies maps, including the genuine Easter egg songs where supported and standard-map selections for servers that previously had no jukebox tracks.

Discord Bot

Made the command system easier and more fun

Help output is shorter and better organised, coinflip responses have more personality, and staff callouts now provide clearer ticket guidance without handing unrelated moderation powers to helpers.

Discord Bot

Added Community Helper ticket coverage

Community Helpers are now recognised as a support-focused staff tier for ticket access and community assistance, without receiving moderation or administrative escalation.

Website

Expanded multi-game event leaderboards

Events can span multiple games and maps while rankings show the game, map, round, kills, retries, attempts and time. Only linked community accounts can enter ranked results.

Network / General

Strengthened live event activation

Events activate when the first human player arrives, protect against conflicting overlaps and support custom telemetry and live ranking updates throughout eligible matches.

Website

Made event drafts safer to prepare

Incomplete event drafts can be saved with sensible defaults and clearer guidance. Publishing still requires a valid schedule, preventing unfinished details from accidentally going public.

Website

Rebalanced the August community awards

The August results were recalculated with a more balanced mix of XP, Server Cash, playtime, kills, achievements, first-place contention and verified unique invites. Legitimate earnings are no longer reduced by withdrawals or recycled deposits.

Network / General

Aligned AU and EU gameplay features

Current gameplay, economy and event behaviour is now more consistent between the AU and EU BO1, BO2 and World at War servers, including restored tracking for the modded World at War experience.

Rust

Prepared EN AU 5X One Grid for launch

The Rust server received EN branding, cleaner Discord status updates and corrected join-and-leave identification ahead of its September 5 launch at 8:00 PM Brisbane time.

Fixed 8 items
Black Ops 2

Improved DECLASSIFIED match stability

Empty lobbies no longer keep spawning zombies, Nova Crawlers use fair fixed damage with a short explosion warning, and incompatible client overrides were removed to reduce loading crashes while preserving the server-side experience.

Black Ops 2

Restored Moon gravity and the astronaut

Moon now keeps its original low-gravity sprint float, returns players to normal gravity in Area 51 and pressurised rooms, and allows the astronaut to appear from the opening rounds.

Network / General

Enforced First Room events consistently

First Room doors stay locked across BO1, BO2 and World at War. Bypassing the restriction invalidates the full run, and a compact in-game HUD keeps the rules visible without covering gameplay.

World at War

Improved World at War event tracking

World at War spawn telemetry and multi-game result separation were repaired, allowing event leaderboards to show accurate game-and-map rows instead of combining unrelated runs.

Black Ops 2

Improved high-player TranZit stability

Zombie cleanup is now staggered and active AI is controlled more carefully in busy matches, reducing script exhaustion without cutting the intended round totals.

Network / General

Increased long-session script reliability

Leaderboard, perk, purchase and event-HUD references now release cleanly after use, giving BO2 servers more headroom during extended matches and repeated purchases.

World at War

Fixed the World at War Wunderwaffe health bug

Wunderwaffe self-splash no longer permanently removes a player’s maximum health or Juggernog benefit, and the correction applies across every World at War Zombies map.

Network / General

Restored BO1 and World at War stability

The affected AU and EU BO1 and World at War servers were recovered from process hitches and returned online, with healthy map starts and normal player connectivity.

Removed 1 item
Network / General

Retired the unused Duel system

The two Duel Arena servers and their website features, profiles, leaderboards and status entries have been removed so attention can stay on active community experiences. The separate Discord coinflip game remains available.

Note 2 items
Black Ops 2

Downloads now arrive one map at a time

You can start playing without waiting for the entire roughly 9 GB collection. On a first rotation to a map you do not yet have, the game may disconnect or close while content is added. Restart the game and rejoin; this may repeat once for each new map.

Open link
Network / General

Custom EN cosmetics are in development

We are building custom skin packs for EN servers, including Mystery Box cosmetics that players will be able to equip in game. Existing assets can be reskinned through the new content pipeline, with broader cosmetic support planned over time.

Network

August 27 – September 1, 2026

Expanded events, clearer gameplay feedback, stronger community tools and a cleaner experience across Eroded Networks.

19changes Open release
Feature 5 items
Website

Expanded public server and event pages

Every game server now has its own public page with relevant events, corrected roadmap placement, clear live, upcoming, past and cancelled statuses, and leaderboards for position, rounds, kills, damage and attempts.

Network / General

Made live events automatic and easier to follow

BO1, BO2 and World at War presets now apply selected maps correctly. Events can be postponed, activate automatically, reach late joiners, show a compact HUD, accept results when the active match ends and announce winners on Discord.

Discord Bot

Opened Event Manager recruitment

Applications are open for one or two Event Managers focused on planning, scheduling, promoting and coordinating community events with leadership.

Open link
Discord Bot

Added connected-account profile lookup

The Discord bot can now find connected community accounts with /userprofile @user.

Website

Added structured staff onboarding

New staff receive role-specific guidance, practical scenarios, secure progress saving and promotion-aware onboarding without repeating an already completed NDA.

Improved 10 items
Network / General

Improved Official Zombies lobby locks

Official BO1, BO2 and World at War locks now reserve the complete lobby present when activated, while late players and spectators remain unable to join after locking.

  • BO1 Official profiles capture the complete current lobbyCompleted as part of Allow current lobby size in Official Zombies locks.
  • BO2 Official profiles capture the complete current lobbyCompleted as part of Allow current lobby size in Official Zombies locks.
  • WaW Official captures the complete current lobbyCompleted as part of Allow current lobby size in Official Zombies locks.
  • Late players and spectators remain rejected after lockingCompleted as part of Allow current lobby size in Official Zombies locks.
Website

Refined monthly community awards

Monthly scoring now emphasizes current activity, genuine unique Discord invites and competitive results. The public awards show the top three, grant the role to first place and publish the result in announcements.

Website

Refreshed EN branding and shared-link previews

The website now uses the transparent EN logo with cleaner Discord previews, alongside coordinated server banner, invite background and Server Guide artwork.

Website

Improved website speed and mobile navigation

Slow data paths and repeated work were reduced, intermittent module errors were repaired, and the crowded navigation now behaves more cleanly on smaller screens.

Network / General

Added rotating in-game community links

Players now see periodic messages pointing them to erodednetworks.com and discord.gg/erodednetworks for server details, connection help and community support.

Network / General

Balanced round-start zombie counts

Zombie totals now lock to the number of players present at the beginning of each round for more predictable scaling.

Network / General

Strengthened Pack-a-Punched zombie snipers

Upgraded zombie sniper rifles now deal more damage and award additional kill points.

Network / General

Added supporter chat styling to BO1 and BO2

VIP messages are purple, VIP+ cyan and MVP yellow, with matching supporter tags. World at War stays on reliable native chat, so dead-player ALL chat works there without duplicate messages but custom supporter colours remain unavailable.

Black Ops 2

Updated the Origins event challenge

Origins now tracks upgraded staffs, G-Strike or upgraded monkeys, kills and damage as a tiebreaker instead of Little Lost Girl, which ends the match.

Discord Bot

Unified Discord roles across both communities

Eligible role designs and member assignments now stay consistent between the main and staff Discords, missing mirrored roles are recreated and shared staff roles retain ticket coverage.

Fixed 2 items
Network / General

Fixed achievement notification size

Achievement unlocks now use the games' normal HUD text and the oversized duplicate notification has been removed.

Black Ops 2

Fixed Reimagined mod loading

The downloaded package and cache problem that caused E_INVALIDARG has been resolved. Anyone still affected should delete their existing Reimagined copy and download it again.

Removed 1 item
Network / General

Removed in-game banking tax

Bank deposits and withdrawals across the game servers no longer lose value to tax.

Note 1 item
Network / General

Issued a community disruption make-good

Following the recent lag and disconnections, every player received 100 credits while additional protections were strengthened and stability monitoring continued.