The challenge
About this event
Individual score = actual explosive damage + 10,000 points for each enemy tool cupboard you destroy. Ties: most TCs, most damage, earliest final score, Steam ID. Existing TC-protected enemy walls, doors and TCs are captured when the event starts. Each structure has a fixed damage budget: repairs, new structures, self/team damage, decay and admin damage cannot farm points. Rockets, C4, satchels and explosive ammo earn damage points. Normal bullets and fire alone earn no damage points, but an eligible enemy TC finished with a player attack still earns its TC bonus. A 100m RAID AREA circle appears at an attacked base for five minutes after the last blast. Base defenders can fight the raiders and their teammates from the roof inside that area; uninvolved players stay protected. Link Steam on erodednetworks.com before results close to rank and receive prizes. Open /lb → RAID EVENT or /raidevent for the website leaderboard. Scoring ends on time, then a two-minute final upload window precedes automatic payouts. Fewer than three eligible players means only occupied places are paid. No eligible scores means no prizes. Normal Rust gameplay XP and Server Cash are tripled while the event is live: PvP/PvE kills, headshots and streaks, gathering, looting, crafting, recycling, building upgrades, raiding, exploring, boss contributions and normal minigame rewards. The multiplier is applied once when earned, including rewards queued for later delivery. Existing anti-farm rules remain in force. Podium prizes are separate standard amounts. Item quantities, damage, purchases, refunds and transfers are unchanged. Existing applicable account boosts continue through the normal website settlement. No admin is needed after publishing and scheduling.
Reward safety rules: Scoring bases need at least six stone-or-better building pieces and a door. Scoring structures must be ten minutes old when captured at event start. Each enemy owner yields at most one TC bonus during the event. Isolated TCs, new structures, self/team/recent-ally targets and repaired-health loops cannot farm scores. New bases can still trigger local raid defence.
Normal XP/cash anti-farm history survives reconnects and reloads. No self-destruction, current/recent teammate rewards (24 hours), repeat opponent trades or repeated crate-opening payouts. Loot requires a real item transfer. Recycling counts actual consumed units; failed upgrades pay nothing. Exploration rewards new cells on foot. Ten rewarded craft completions per recipe per hour; crafting, recycling and upgrades share a base 1,000 XP / 1,000 cash hourly allowance. Raid earnings have a base 6,000 XP / 25,000 cash hourly allowance. These base allowances are tripled only while the event is live; website podium prizes remain separate.
Before your run
Rules & scoring
How #1 is decided1 point per actual explosive damage + 10,000 per enemy TC destroyed. Ties: more TCs, more damage, earliest final score, Steam ID. Existing enemy bases only; self/team damage and repair farming do not count. Link Steam before results close to rank and receive prizes.
- 3× normal Rust XP + cash
- Explosive damage + enemy TCs
- Website and in-game live leaderboard
- 100m Raid Area map circles
- Targeted roof raid defence
- Automatic start, finish and payouts
Eligibility
Link your game account to your Eroded Networks account before playing. Only linked players have event results recorded and can appear in the standings or receive placement rewards.
Play on the event’s selected servers and maps during the scheduled window. The scoring above determines your position; round, kills and run time can also appear as supporting stats.