The challenge
About this event
Individual score = actual explosive damage + 10,000 points for each enemy tool cupboard you destroy. Ties: most TCs, most damage, earliest final score, Steam ID. Only established enemy bases qualify for scoring: at least six stone-or-better building pieces and a door. Scoring structures must already be at least ten minutes old when captured at event start. Each enemy owner can yield one TC bonus for the whole event; isolated TCs and duplicate-owner TC farms do not score. Each structure has a fixed damage budget: repairs, new structures, self/team damage, decay and admin damage cannot farm points. Rockets, C4, satchels and explosive ammo earn damage points. Normal bullets and fire alone earn no damage points, but an eligible enemy TC finished with a player attack still earns its TC bonus. A 100m RAID AREA circle appears at an attacked base for five minutes after the last blast. Base defenders can fight the raiders and their teammates from the roof inside that area; uninvolved players stay protected. Link Steam on erodednetworks.com before results close to rank and receive prizes. Open /lb → RAID EVENT or /raidevent for the website leaderboard. Scoring ends on time, then a two-minute final upload window precedes automatic payouts. Fewer than three eligible players means only occupied places are paid. No eligible scores means no prizes. Normal Rust gameplay XP and Server Cash are tripled while the event is live: PvP/PvE kills, headshots and streaks, gathering, looting, crafting, recycling, building upgrades, raiding, exploring, boss contributions and normal minigame rewards. The multiplier is applied once when earned, including rewards queued for later delivery. Anti-farm checks persist through reconnects and reloads. Current/recent teammates (24 hours), self-destruction, repeat victim trades, repeated crate opens and corpse-harvesting loops do not pay. Crafting is limited to ten rewarded completions per recipe per hour; crafting, recycling and upgrades share a 1,000 XP / 1,000 cash hourly base allowance before the 3× multiplier. Exploration pays only for new map cells on foot. Recycling pays for actual consumed units, and failed upgrades pay nothing. Raid rewards also have a 6,000 XP / 25,000 cash hourly base allowance. Podium prizes are separate standard amounts. Item quantities, damage, purchases, refunds and transfers are unchanged. Existing applicable account boosts continue through the normal website settlement. No admin is needed after publishing and scheduling.
Prepared as a draft: nothing starts until it is published with your chosen schedule. Individual cumulative scores persist through reconnects; there are no paid retries.
Before your run
Rules & scoring
How #1 is decided1 point per actual explosive damage + 10,000 per enemy TC destroyed. Ties: more TCs, more damage, earliest final score, Steam ID. Existing enemy bases only; self/team damage and repair farming do not count. Link Steam before results close to rank and receive prizes.
- 3× normal Rust XP + cash
- Explosive damage + enemy TCs
- Live website and in-game standings
- 100m Raid Area map circles
- Targeted roof raid defence
- Automatic start, finish and payouts
Eligibility
Link your game account to your Eroded Networks account before playing. Only linked players have event results recorded and can appear in the standings or receive placement rewards.
Play on the event’s selected servers and maps during the scheduled window. The scoring above determines your position; round, kills and run time can also appear as supporting stats.